A recent
survey suggests that over 71% of 16-24 year olds use smart phones in the
UK. And with all the recent advancements in technology you don’t need
to be a rocket scientist to create engaging resources for these
hand-held ‘super computers’. So shouldn’t all learning providers be
using the true potential of these devices to engage their students?
Many learning providers focus on adapting existing
learning content for these smart devices. Although, we are seeing
pockets of really innovative and exemplar augmented reality (AR) based
learning solutions that are not only improving students’ experience but
are also proving to be a medium through which the learning providers are
communicating more interactively with their students. But, I believe we
still haven’t utilised these benefits which can be found by developing
exciting new interactive materials.For those of you not familiar with the term, AR is a view of the real world that is enhanced by computer generated sensory data like audio, video, images, 3D models, animation and even Geo tagging. AR can be used to develop interactive books and 3D simulators, help in medical examinations and even to bring Egyptian Pharaoh caskets to our history classes.
A couple of years ago while writing an article on the use of 3D in education I described the benefits from a student’s perspective – imagine instead of being told of the old Roman and Babylonian history, you could actually walk through streets of those times, view the architecture, the atmosphere of the time. How rich would your understanding be if you could do all that! It might have sounded like wishful thinking at the time but today the London Museum through their Street Museum and Londinium AR apps are achieving exactly that by morphing Roman Londinium and historic London onto present day London.
It can be argued that the technical expertise required for creating such AR based learning content, are beyond general practitioner skills sets. This was true in the past but a British based firm, Autonomy (now owned by HP), is changing this through their Aurasma platform by allowing even ordinary muggles like us to create our own DIY AR applications free of cost and without the need of much technical expertise. Sounds brilliant!
I thought you may be wondering how, so here is my step by step guide on creating your own AR app.
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